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AOV April 2019 Patch Notes - Hero Balance Changes and Item Adjustments


The information provided and translated below can be found at https://moba.garena.tw/news/show/1630




HERO BALANCE CHANGES


BUFFED


FENNIK

Basic Movement Speed: 340 > 350


VIOLET

Basic Movement Speed: 340 > 350


KRIXI

Basic Movement Speed: 340 > 350


ARDUIN

Skill 1: Rend

Arduin swings his axe, sending out an energy wave that deals: 250/300/350/400/450/500 (+1.0 Attack Damage) > 250/330/410/490/570/650 (+1.0 Physical Damage)


If Arduin hits an enemy hero, he can also smash his axe into the ground to deal physical damage: 250/300/350/400/450/500 (+1.0 Physical Damage) > 250/330/410/490/570/650 (+1.0 Attack Damage)


KIL'GROTH

Passive: The Fanatic

Basic attacks increase Kil'Groth's attack speed by: 6%-10% > 8-14%


Skill 2: Enraged Spear

Cooldown: 12 > 12/11.6/11.2/10.8/10.4/10 seconds.


LUBU

Skill 1: Red Stallion

The first two attacks are displaced faster and are shorter in rigidity.


Skill 3: Conqueror

Recover 10% of lost HP after initial cast.


TAARA

Passive: Fighting Spirit

Health restored over 3 seconds: 6% > 9%


Skill 1: Colossal Smash

Enemy Movement Speed reduction: (30/36/42/48/54/60)% > 60%


VALHEIN

Passive: Hunter

Red Glaive Damage: 80 (1 + 10 per level) (+1.0 Attack Damage) (+0.65 Ability Power) > 80 (1 + 10 per level) (+1.15 Attack Damage) (+0.65 Ability Power)


Blue Glaive Damage: 80 (1 + 10 per level) (+0.6 Attack Damage) (+0.55 Ability Power) > 80 (1 + 10 per level) (+0.75 Attack Damage) (+0.55 Ability Power)


Yellow Glaive Damage: 80 (1 + 10 per level) (+0.6 Attack Damage) (+0.55 Ability Power) > 80 (1 + 10 per level) (+0.75 Attack Damage) (+0.65 Ability Power)



HERO BALANCE CHANGES


NERFED


D'ARCY

Passive: Dimensional Force

Dimensional Energy recovery: 6 > 5


Skill 1: Dimensional Walk

Magic Damage: 300 (+70 per level) (+0.8 Ability Power) > 330 (+80 per level) (+0.5 Ability Power)


Skill 2: Dimensional Cube

Magic Damage: 900 (+90 per level) (+1.75 Ability Power) > 800 (+80 per level) (+1.85 Ability Power)


Skill 3: Dimensional Portal

Fixed a bug during teleportation which caused the enemy unit to be pulled back after the skill hits a target.


ELSU

Skill 2: Snipe

Physical Damage: 1050/1200/1350/1500/1650/1800 (+2.5 Attack Damage) > 1000/1120/1240/1360/1480/1600 (+2.4 Attack Damage)


Skill 3: Escape

Enemy Movement Speed reduction: 50% > 30%

After landing, increase own Movement Speed by: 30% > 20%.

Cooldown: 25/20/15 > 30/25/20 seconds


FLORENTINO

Skill 2: Triple Threat

Deals True Damage: 4 (+1% Attack Damage)% of Target's Maximum HP > 3 (+1% Attack Damage)% of Target's Maximum HP

Fixed a bug where Florentino's Skill 2 will reduce Skill 1's cooldown when hitting multiple enemy heroes.


JINNAR

Passive: Comet

Strengthens basic attack, not critical.


NAKROTH

Skill 2: Death Sentence

Flips backwards and the next basic attack within 3 seconds becomes a horizontal sweep that deals 150/180/210/240/270/300 (+1.2 Attack Damage) physical damage. > Only 1.0 of the Physical Damage can critically hit.


QUILLEN

Skill 1: Mutilate

Physical damage: 175/200/225/250/275/300 (+0.55 Attack Damage) > 160/185/210/235/260/285 (+0.45 Attack Damage)


Skill 2: Decimate

Physical damage: 300/340/380/420/460/500 (+0.8 Attack Damage) > 300/340/380/420/460/500 (+0.7 Attack Damage)


SEPHERA

Skill 1: Water Spirits

Magic Damage: 300-500 (+0.4 Ability Power) > 300-500 (+0.35 Ability Power)


Her next basic attack after using this ability deals additional damage: 250-400 (+0.3 Ability Power) > 250-400 (+0.27 Ability Power)


TEEMEE

Passive: Scavenge

Bonus gold obtained: 25% > 20%


Skill 1: Pooty Poots

Fixed a bug with the cooldown.


VERES

Passive: Bloody Kiss

Magic Damage: 320 (+20 per level) (+1.5 Attack Damage) > 320 (+25 per level) (+1.6 Attack Damage)

Lifesteal: 12% > 8-15%

Highest amount of Lifesteal: 120% > 150%

Fixed a bug where Bloody Kiss is not affected by Reduced Regeneration.


Skill 1: Bloody Fangs

Fixed aiming indicator to represent the actual range of skill.


Skill 2: Serpent's Embrace

Physical Damage: 85 (+35 per level) (0.4 Attack Damage) > 100 (+30 per level) (+0.5 Attack Damage)


Skill 3: Venom

Blood Snake deals true damage: 300/450/600 (+ Target's lost HP 12/16/20 (+1% Attack Damage)%) > 300/450/600 (+ Target's lost HP 12/15/18 (+1% Attack Damage)%)

Increased Attack Damage: 150/250/350 > 120/170/220

Fixed aiming indicator to represent the actual range of skill.


YORN

Skill 3: Heart Shot

Cooldown: 18/15/12 > 20/17/14 seconds

Manacost: 100/110/120 > 120



HERO BALANCE CHANGES


ADJUSTED


CAPHENY

Skill 1: Magnetic Pulse Gun

Physical Damage: 70 (+40 per level) + 1.0 (+0.05 Attack Damage per level) * Attack Damage > 70 (+70 per level) + 1.0 (+0.05 Attack Damage per level) * Attack Damage


Skill 2: Jet Propulsion

Fixed the stacking effect of the critical.


MALOCH

Fixed a bug where the blood return animation when hitting multiple targets would not appear.


RIKTOR

Passive: Battle Instinct

Riverbed increases movement by 20%.


Skill 1: Jungle Strike

Bush - Collision frame reduced

River - Collision frame increased


Charge Damage: 50-150 (+0.5 Attack Damage) > 40-120 (+0.4 Attack Damage)

Bush Buff Damage Percentage: Fixed at 7%


Skill 2: Retaliate

Physical Damage with Road buff: 225-475 (+1.5 Attack Damage) > 250-525 (+1.5 Attack Damage)

Stun Duration: 1 > 1.25 seconds


TULEN

Passive: Thunderclap

Magic Damage per hit: 320 (+0.52 Ability Power) (+40 per level) > 260 (+0.6 Ability Power) (+44 per level)



ITEM ADJUSTMENTS


ESSENCE OF THE WIND

[Active] Movement Speed Bonus Duration: 3 seconds > 2 seconds


HEART OF INCUBUS

Price: 760 > 720


Armor: +180 > +150


[Passive] Burning: Bonus damage per second to creeps and wild monsters: 100% > 50%


HERCULES' MADNESS

Price: 2000 > 2080


Components: Light Armor + Gladiator's Gauntlets + Chain Hammer > Cleaving Claymore + Light Armor + Light Armor


Attack Damage: 50 > 80

Armor: +180 > +225

[Removed] + 120 Magic Resist


[Passive] Increase Attack Damage by 40 > Increase Lifesteal by 20%.

Bonus Shield: 800 + 80 * hero level

Cooldown: 90 > 60 seconds.


LEVIATHAN

Components: Gnoll Cleaver + Necklace of Vitality + Light Armor > Heart of Incubus + Gnoll Cleaver


Armor: +180 > +300

[Removed] + 750 Maximum HP


MANTLE OF RA

Price: 1950 > 1900


Components: Cleaving Claymore + Heart of Incubus > Necklace of Vitality + Talisman of Strength + Heart of Incubus


Armor: +330 > +200


[Added] +1000 HP

[Added] + 60 HP per 5 seconds

[Removed] + 80 Attack Damage


[Passive] Burning: Magic Damage per second to nearby enemies: 100 > 2% of their own Maximum HP.

Bonus damage per second to creeps and wild monsters: 100% > 50%


PURIFYING BRACERS

[Active] Purification: Can now be used whiled stunned.


RING OF THE FIEND

[Active] Movement Speed Bonus: 50% > 30%

Fixed a bug where the range of the active skill did not match its actual range.


SPEAR OF LONGINUS

Price: 2080 > 2030

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